In part 2 of our Let’s Play (should be titled Let’s Snark, really, since I didn’t actually play and we were both kinda snarky), SomeGuy and I remark on the wonderful graphics, the lame fourth-wall breaking, the endless dialogue … and get used to that, ‘cos we will be going on and on about those topics throughout the whole series. A lot.
We also meet the worst hint system in the world.