It is Wetness Day once again, and this episode is chock full of good stuff! First of all, Cedric announces that he’s moving to Norway — so that’s a major plus already.
Second, our “music pal” Ken Allen is giving away remastered music from his days at Tsunami Games for free to listeners of this podcast. Offer ends September 30th. Have a listen to the show itself for details on how to get this good stuff!
And third, our special interview guest tonight is none other than Wadjet Eye Games mastermind Dave Gilbert himself. Yes, the same Dave Gilbert that we interviewed over on Back Seat Designers a couple of weeks ago. But this interview has the strong advantage of having been taped over 6 months ago, back in February, so it’s chock full of outdated information! Well, no, actually, it’s a delightful romp through Dave’s career and his game design philosophy.
Last but not least, there’s more crowdfunding tips from Serena Nelson, more madness from Pete Toleman’s mental filth pit, and more music talk with our friends Brandon, James and Ken.
Listen to the whole shebang here:
You can also watch it on YouTube, because that’s apparently a thing some people do:
And, yes, the full, unedited 1 hour interview with Dave Gilbert can be found on Mixcloud — just remember, as I said, the interview is over 6 months old now, and he does say a few things that aren’t entirely accurate today. You know, things tend to change over a 6 month period. But all the stuff about his adventure game design philosophy and that he lives next to a hospital, that’s all still true.
Finally, of course, I know you’re dying to hear Pete Toleman unhinged and uncensored. This week’s memoir tape, with all the nasty profanity intact, can be heard over on Tumblr. Do check it out, if nothing else then for the satisfaction of hearing someone enthusiastically entice you to “fuck Ken Williams.”
That is it, and I will see you in two weeks for more space nonsense. Next week will have an extra special long interview segment, because my guest will be the master of both written and spoken words, Richard Cobbett, and that interview ran close to TWO hours — so it will be impossible to cut all that down to just 30 minutes in one episode. Stay tuned!