How to quickly make a 1st person FMV game in Adventure Game Studio

AdventureJam 2017 starts tomorrow. As promised, here is my second Adventure Game Studio tutorial.

Today, we’re going to learn how to make FMV games — yes, Full Motion Video games. The kind that were really popular in the mid-90s and, some would say, reduced adventure games to interactive PowerPoint presentation with laughable acting.

Only few companies got FMV right (the best of which were the Tex Murphy games like Under A Killing Moon, The Pandora Directive, and Overseer), and most of them were just overblown and ridiculous (like Take 2’s Ripper).

The acting in Ripper was “un-fuckin’-believable.”

Will you fare any better? Here’s hoping, because I’m about to teach you how.

As promised in the video, you can find the source code for the game I made here. It should be enough to get you started.

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