How to quickly make a 1st person FMV game in Adventure Game Studio

AdventureJam 2017 starts tomorrow. As promised, here is my second Adventure Game Studio tutorial. Today, we're going to learn how to make FMV games -- yes, Full Motion Video games. The kind that were really popular in the mid-90s and, some would say, reduced adventure games to interactive PowerPoint presentation with laughable acting. Only few … Continue reading How to quickly make a 1st person FMV game in Adventure Game Studio

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How to quickly make a Sierra/LucasArts-style game in Adventure Game Studio

AdventureJam 2017 is upon us next week! This means that adventure game developers from all around the world -- the good, the bad, the smelly, and the first-time curious -- will have two weeks to create an adventure game from scratch. The beauty of the AdventureJam is that no one expects perfection. It's just what … Continue reading How to quickly make a Sierra/LucasArts-style game in Adventure Game Studio

Adventure Game Studio (AGS) Tutorial – Episode 2

I should be playing games now instead of dicking around with this, I know. But there were some grievous oversights in the previous episode 1 parts that I felt needed correcting -- notably that you couldn't actually see what code I was writing because of the dumbass facecam. So I start out by showing you … Continue reading Adventure Game Studio (AGS) Tutorial – Episode 2

Adventure Game Studio (AGS) Tutorial – Episode 1

Due to popular demand, I now present my overly rambling, incoherent tutorial on how to get started using Adventure Game Studio. I split the first episode into three parts because it ran amazingly long, and I figure if anyone actually wants to follow this, they would probably prefer it being in more easily digestible-sized chunks. … Continue reading Adventure Game Studio (AGS) Tutorial – Episode 1