AdventureJam 2017 starts tomorrow. As promised, here is my second Adventure Game Studio tutorial. Today, we're going to learn how to make FMV games -- yes, Full Motion Video games. The kind that were really popular in the mid-90s and, some would say, reduced adventure games to interactive PowerPoint presentation with laughable acting. Only few … Continue reading How to quickly make a 1st person FMV game in Adventure Game Studio
How to quickly make a Sierra/LucasArts-style game in Adventure Game Studio
AdventureJam 2017 is upon us next week! This means that adventure game developers from all around the world -- the good, the bad, the smelly, and the first-time curious -- will have two weeks to create an adventure game from scratch. The beauty of the AdventureJam is that no one expects perfection. It's just what … Continue reading How to quickly make a Sierra/LucasArts-style game in Adventure Game Studio
Adventure Game Studio (AGS) Tutorial – Episode 2
I should be playing games now instead of dicking around with this, I know. But there were some grievous oversights in the previous episode 1 parts that I felt needed correcting -- notably that you couldn't actually see what code I was writing because of the dumbass facecam. So I start out by showing you … Continue reading Adventure Game Studio (AGS) Tutorial – Episode 2
Adventure Game Studio (AGS) Tutorial – Episode 1
Due to popular demand, I now present my overly rambling, incoherent tutorial on how to get started using Adventure Game Studio. I split the first episode into three parts because it ran amazingly long, and I figure if anyone actually wants to follow this, they would probably prefer it being in more easily digestible-sized chunks. … Continue reading Adventure Game Studio (AGS) Tutorial – Episode 1