Battle of the U.I.s, Pt. 1: Icon bar vs. 2-button

I had an interesting "story meeting" over Skype with Josh Henry, the dude who wrote this, and is now helping me hammer out a story for Space Quest Historian: The Adventure Game. He asked me something I don't think has been discussed nearly enough, save for a few bouts of opinionated back-and-forth on Twitter, and … Continue reading Battle of the U.I.s, Pt. 1: Icon bar vs. 2-button