How to quickly make a Sierra/LucasArts-style game in Adventure Game Studio

AdventureJam 2017 is upon us next week! This means that adventure game developers from all around the world -- the good, the bad, the smelly, and the first-time curious -- will have two weeks to create an adventure game from scratch. The beauty of the AdventureJam is that no one expects perfection. It's just what [...]

“The nostalgia is starting to pixelate.” – Review of Thimbleweed Park

Well, of course I played Thimbleweed Park. It's probably the most anticipated adventure game to come out since Double Fine's Broken Age. It made a lot of promises, none of which seemed unreasonable, while managing to keep the actual story and mystery a secret right up until its launch. With a name like Ron Gilbert [...]

Another fan tribute bites the dust

I shouldn't be surprised, but it still comes as a depressing blow: Went2Play's high-quality remake of Fate of Atlantis has been told to pack it in because "guuhhh license uggghh copyright blaaah." It's hardly surprising, given that the game was not just a remake of an existing game by a well-known developer (LucasArts) that Went2Play [...]